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[All Members Read Please] Clan war rules

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[All Members Read Please] Clan war rules Empty [All Members Read Please] Clan war rules

Post by Blaze[Ls] Thu Oct 06, 2011 4:44 pm

[Lς] Clan War Rules


We are going to be having a "string" of clan wars coming up, mostly during the breaks, so let's post our rules.

Rules:

Please note that I am going to do all this, I am not going to make you do it. Smile This is just the process and some rules to abide by when warring.


  • We will only have the clan wars via friend room, so make sure that all members participating on both teams, add each other's friend codes. After, feel free to delete that person if desired.
  • Hosts must open the room 5 minutes before the agreed time, and close the room 15 minutes after the agreed time. [The host(s) and time(s) will be declared on another posts. Also, make sure to be "on the dot" regarding time!]
  • If there are players missing they will receive DC points. (This means, if you're not there for whatever reason, our clan will recieve -5 points at the most for you not being there. Make sure to be there and on time!)
  • If after the 1st GP there are still players missing, the host must wait 5 minutes in between each GP for the missing players.
  • All wars will consist of 2 Balloon Battles and 2 Coin Runners, in no particular order.
  • If a player is wearing an incorrect tag it will result in a -10 deduction per battle. [Make sure to wear the Lς or [Lς] clan tag anywhere in your name.]
  • If a course is repeated, (not including random) it will result in a -10 point deduction per repeat.
  • Wallthrowing green shells or red shells will result in a -5 deduction per shell wallthrown. There must be proof of the wallthrowing for the deductions to count, unless both teams agree that it happened. [Don't be glitchy, just play legit and with your skills.]
  • Spawnkilling is a -10 deduction per spawnkill. It is rude, as well as unfair. Again, there must be proof of a player spawnkilling for the deductions to count, unless both teams agree. [For those of you who don't know, "Spawnkilling" is a term used in MKW, and basically what the rule is enforcing here is that, you HAVE to wait for someone to get a item box if they have gotten killed and respawned. It's rude and completely obvious that you're going to get the person, and not to mention the fact that it's not even fun.]
  • Hitting teammates intentionally is a -5 deduction. If it consistently happens, the clan leaders will discuss it and if they cant come to a solution, the war is cancelled. [If you don't know, it's nearly impossible to get all of the two teams clan members on one team, because the system doesn't read it by clan and whatnot. So, most likely, half of the team will be on one team, and the other half on another team. Keeping that in mind, you will be able to hit your other teamates. So make sure to hit the other clans teamates instead of your own!]
  • Hitting teammates accidently (placed bananas, FIB's, etc.) will result in no point deduction.
  • If a player DC's before the battle has begun, (during the countdown) the GP must be restarted.
  • If a player DC's during a battle, they will receive +3 points for Balloon Battle, and +5 points for Coin Runners.
  • If a player DC's on the last battle, they will receive no points unless there is proof of how many points he/she had before he/she DC'ed. That player will keep that amount of points (this rule is to prevent people from DC'ing intentionally, so they can get DC points.)
  • If a player is DCing continuously through the battle, the clan leaders will discuss it, and if they can't come up with a solution, the war is cancelled.
  • Play fair and have fun!












Blaze[Ls]
Blaze[Ls]
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Join date : 2011-08-19

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